github griches/EternalDarknessRecomp v0.9.5
Eternal Darkness Recomp 0.9.5

3 hours ago

Eternal Darkness: Sanity's Requiem as a native game for the Mac, Windows and Steam Deck / Linux. The game's files (its program, graphics, sound and music) come from your own disc.

European disc only (GEDP01, an .iso or .gcm). The USA disc is not supported.

What's new in 0.9.5

  • Fixed: glow showed through the black bars in cutscenes (a glowing ghost could be seen through them), and lifted HUD text over bright spots. Glow and HDR highlights now stay off the bars, the HUD and fades.

New in 0.9.4

  • HDR on the Mac, Windows and the Steam Deck (and the PS5): lamps, flames, magick and the brightest highlights go past white while the rest keeps the game's own look. It is on by default wherever the screen shows HDR (Options > Display > HDR).
    • Calibrate HDR, just below it: three steps for your screen (the brightest it shows, how bright the picture is, how deep the blacks are).
    • Windows: turn on Use HDR in Windows' display settings first.
    • Steam Deck: in Game Mode, with HDR on in the Deck's display settings. Desktop Mode has no HDR.
  • Photo mode: in game, hold Back (View/Select; P on the keyboard) to pause and frame the shot with a free camera.
    • Left stick moves, right stick looks, LB/RB go down and up, LT/RT zoom, R3 resets (hold it and look to tilt), Start takes the photo.
    • The face buttons, L3 and the d-pad switch HDR, glow, HD textures, shadows, ambient occlusion, the resolution and the ratio for the shot only.
    • Photos are saved as PNGs in Pictures/Eternal Darkness.
  • Ambient occlusion (Off / Soft / Strong, Options > Graphics): soft shading where walls, floors and furniture meet.
  • Glow (Off / Soft / Strong, Options > Graphics) round lamps, flames, magick and glowing surfaces.
  • 21:9 ultrawide: Options > Display > Aspect ratio. The 3D picture fills the wider screen, the HUD stays at its edges, and full-screen pictures are pillarboxed.
  • Options is one spread now: Display, Sound, Graphics, Controls and Game side by side.
  • The European disc now starts in 60 Hz without asking.
  • Movies and menus show at a comfortable white in HDR.
  • In first person, the aiming arms no longer cut into the view.

If you have an earlier version, copy the new folder over your old one (on a Mac, replace the app): your saves, settings, disc and textures stay.

Download

  • Mac (Apple silicon, macOS 13 or later): EternalDarkness-mac-....zip. Unzip it, move Eternal Darkness.app to Applications, right-click it and choose Open the first time (it is not notarised), then drop your disc image on its window. The first start builds the game from your disc (a minute or two).
  • Windows: EternalDarkness-windows-x64-....zip. 64-bit. A ready-made game: unzip it somewhere you can write to (Documents or a Games folder, not Program Files), put your disc image (any name) in the dump folder and double-click play.bat (or start EternalDarkness.exe itself). If SmartScreen appears, choose More info, then Run anyway. The first start reads the game's program from your disc (a second or two).
  • Steam Deck / Linux: EternalDarkness-linux-x86_64-....tar.gz. x86-64. Unpack it (Ark in Desktop Mode on a Deck) to get an EternalDarknessRecomp folder, put your disc image in it and run play.sh. On a Deck, add play.sh to Steam as a non-Steam game and play it from Game Mode. The first start translates your disc and builds the game (about a minute on a Deck); after that it starts straight away.
  • PlayStation 5: a ready-made title from PS5_EternalDarkness; you add your disc.

HD textures

Put both folders side by side in the game's textures folder; the README's set-up steps show where that is on each system.

See the README for setting it up, the controls and how it all works.

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