github googlevr/cardboard v1.4.0

latest releases: v1.31.0, v1.30.1, v1.30.0...
4 years ago

Cardboard SDK v1.4.0 (2020-12-04)

Breaking & behavioral changes

  • Changed Android minimum SDK version to 18 from 16 in Android SDK, sample app, and Unity SDK. If you want to maintain minimum SDK version 16 for your app, you must remove OpenGL ES 3.0 support by making the following changes. All the locations can be found by searching for "#gles3":

New APIs and capabilities

  • Closed #40: Added OpenGL ES 3.0 support.
  • Closed #144: Added support for 2020 iPhones (iPhone 12, iPhone 12 Mini, iPhone 12 Pro, and iPhone 12 Pro Max).
  • Added new UpdateScreenParams method to the Unity API. This method should be called every frame while VR is enabled as a workaround for Unity bug #1288515. Once the bug is fixed by Unity, this method will be removed.
  • Added support for ProGuard on Android.
  • Closed #53: Added sample showing how to enable and disable Cardboard in Unity at runtime.
  • Added support for iPod touch 7th generation.

Deprecations

None.

Other changes

  • Added more detailed logging of QR code scanning state changes on Android.
  • Improves logging of the Java code for QR code scanning.
  • Replaced CameraSource.Builder class by a public constructor in CameraSource to simplify code maintenance.

Bug fixes

  • Fixed #80, merged #93: Upgraded Gradle to 6.6.1 and Android Gradle Plugin to 3.6.1.
  • Fixed #100: Widgets are rendered in the proper location.
  • Fixed incorrect log stating that device parameters were saved to external storage when it was the opposite.

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