github googleforgames/quilkin v0.8.0

latest release: v0.9.0
8 months ago

This is the 0.8.0 release of Quilkin.

To highlight some of the major features for this release:

  • A huge number of performance and reliability updates and improvements.
  • An updated and more flexible Unreal Engine plugin that gives you more options on your packet structure, as well as
    integrated client side load balancing against multiple Quilkin proxies.
  • Quilkin now also includes the ability to get a proxy's latency to each of its connected datacenters when being run as a multi-cluster relay setup.

Check the documentation for details on features, installation and
usage.

Implemented enhancements:

See CHANGELOG for more details on changes.

Images available with this release:

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