github googleforgames/agones v1.41.0

21 days ago

This is the 1.41.0 release of Agones.

In this release, we’ve graduated the Counters and Lists feature to Beta, added a new None PortPolicy in Gameserver if you only want in-cluster communications, and started work on in-place upgrades of Agones -- starting with providing SDK compatibility guarantees between versions. . Additionally, we now have Alpha support for the Passthrough PortPolicy on GKE Autopilot.

  • Graduate Counters and Lists to Beta: We’ve graduated the Counters and Lists Feature from Alpha to Beta, which also includes a new Counters and Lists documentation landing page.

  • Node.js SDK for Counters and Lists: We’ve rolled out the implementation in the Node.js SDK for the Counters and Lists feature. This update implements the Node.js client methods that simplify the process of tracking numeric counters and lists of values on GameServers.

  • New “None” PortPolicy: A new PortPolicy “None” has been added as an Alpha feature. This allows direct connection to a Gameserver instance using only the PodIP and the ContainerPort, if you do not want to use a hostPort on your Nodes and/or keep traffic only within a cluster.

  • Moved sdk-server to utilize Patch instead of Update: This is the first step in building out support for In-place Agones upgrades and published SDK compatibility guarantees between Agones versions..

  • Alpha support for Passthrough PortPolicy on GKE Autopilot: You can now enable Passthrough Port Policy support on GKE Autopilot with the feature flag AutopilotPassthroughPort.

What's Changed

Implemented enhancements

Fixed bugs

Other

New Contributors

Full Changelog: v1.40.0...v1.41.0

Images available with this release:

Helm chart available with this release:

Make sure to add our stable helm repository using helm repo add agones https://agones.dev/chart/stable

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