github googleforgames/agones v1.31.0

latest releases: v1.43.0, v1.42.0, v1.41.0...
17 months ago

This is the 1.31.0 release of Agones.

In this release we see fixes that ensure that GameServers won't move to Unhealthy while they are still downloading their images, Kubernetes versions 1.24, 1.25 and 1.26 are now supported, as well as a bunch of other smaller bug fixes and project improvements.

Breaking changes

  • Update Supported Kubernetes to 1.24 1.25 1.26 by @gongmax in #3029

Implemented enhancements

Fixed bugs

  • Ensure the state bucket exists before creating e2e test clusters by @gongmax in #3014
  • Add Sigterm handler and readiness probe to extensions by @chiayi in #3011
  • Use actually distinct webhook for Autopilot by @zmerlynn in #3035
  • Changes to resolve error in creating gcloud-e2e-test-cluster by @igooch in #3040
  • Replaces functionality and types to make plugin cross-compilable between UE4 and UE5 by @DevChagrins in #3060
  • Rework game server health initial delay handling by @zmerlynn in #3046
  • Fix simple-game-server to use context substitute for the infinite loop by @oniku-2929 in #3050
  • Added -buildvcs=false in build/Makefile by @Kalaiselvi84 in #3069
  • Rework game server health initial delay handling by @zmerlynn in #3072

Other

New Contributors

Full Changelog: v1.30.0...v1.31.0

Images available with this release:

Helm chart available with this release:

Make sure to add our stable helm repository using helm repo add agones https://agones.dev/chart/stable

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