- Vulkan: various fixes.
- android: fix crash seen using VSM with MSAA on Adreno devices.
- engine: Add
Engine::getEntityManager()
. - engine: Fix desktop crash seen with some GPU drivers.
- engine: improve importance sampling.
- gltfio: robustness improvements for Draco meshes.
- libs: Add new Transcoder API for C++ clients (part of
libgeometry
). - libs: New
iblprefilter
library to compute IBL pre-integration on the GPU using filament. - materials: Fix documentation for
getNormalizedViewportCoord
. - samples: fix rendertarget sample crash on launch.