- JavaScript: add missing TextureSampler bindings.
- Metal: Fix texture swizzling crash with older Nvidia GPUs.
- Vulkan: fix image layout validation error on Android.
- android: fix MSAA w/ multisampled_render_to_texture on Mali.
- engine: better anisotropic filtering with various drivers.
- gltfio: Use BufferObject API, simplify MorphHelper.
- gltfio: honor stride in normalizeSkinningWeights.
- samples: Add web component demo.