- engine: Fix Metal bug when
setGeometryAt
is called multiple times. - engine: Improvements to DoF.
- engine: Fix
RenderTarget
NPE when depth is not present. - engine: Improvements to Camera APIs. Move focus distance from
DofOptions
toCamera
. - engine: VSM shadows now support
shadowMultiplier
. - java: Expose several
MaterialInstance
APIs (setColorWrite
,setDepthWrite
,setDepthCulling
) that
should have been public. - java: fix bug with
Texture::setImage
buffer size calculation.