- engine: New shift parameter on
Camera
to translate the viewport and emulate a tilt/shift lens. - engine:
Camera::setCustomProjection()
now allows to set a different projection for culling and rendering. - engine: Fixed depth of field rendering with custom projection matrices.
- engine: Fix a rare indefinite hang.
- gltfio:
SimpleViewer
now exposes more rendering parameters, includingColorGrading
. - gltfio: Fix tangents when morphing is enabled.
- Metal/Vulkan: fix incorrect dominant light shadows rendering.
- Fixe some issues with imported rendertargets.