github google/filament v1.64.0

latest release: v1.64.1
13 days ago
  • engine: add a linearFog material parameter. [⚠️ New Material Version]
  • opengl: When Material::compile() is called on a platform which doesn't support parallel compilation, shaders are automatically compiled over a number of frames
  • engine: Added useDefaultDepthVariant material parameter to force Filament to use its default variant for
    depth-only passes. [Requires recompiling materials]
  • material: fix specularFactor in LOW_QUALITY mode. [Requires recompiling materials] to take effect.
  • material: Add CRC32 validation for material packages [⚠️ New Material Version]
  • material: Improve LineDictionary compression [⚠️ New Material Version]
  • Filament is now targeting c++20 (was previously c++17)

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