- Fix possible NPE when updating fog options from Java/Kotlin
- The
emissive
property was not applied properly toMASKED
materials, and could cause
dark fringes to appear (recompile materials) - Allow glTF materials with transmission/volume extensions to choose their alpha mode
instead of forcingMASKED
- Fix a crash in gltfio when not using ubershaders
- Use flatmat for mat parameter in jsbinding
- Fix TextureFlags for sheenRoughnessMap when textures of sheenRoughnessMap and sheenColorMap is same
- Directional shadows can now be transformed (b/297095805)