- matc: fix VSM high precision option on mobile [⚠️ Recompile materials]
- vulkan: support sRGB swap chain
- Add new
getMaxAutomaticInstances()
API onEngine
to get max supported automatic instances. UiHelper
: fix jank when aTextureView
is resized (fixes b\282220665)- backend: parallel shader compilation support. This breaks and improves the recent
Material::compile
API.