- java: fix confusing typo in Camera documentation
- engine: the output color space can be set on
ColorGrading
. This API currently has limitations,
please refer to the documentation for more details - Support for RGTC and BPTC texture compression
- engine: fix TransformManager high precision mode when using transactions
- web: added TypeScript definition for
Engine.destroy
- materials:
getNormalizedViewportCoord()
now returns the logical (i.e. user) viewport
normalized position and keeps z reversed [⚠️ Recompile Materials] - backend: workaround Adreno shader compiler bug (#6355) [⚠️ Recompile Materials]
- geometry: change computing tangent basis from normal vector to use Frisvad's method