- gltfio: fix reloading crash in ubershader mode
- Vulkan: improve performance in the readPixels path
- engine: raise the spot shadows limit to 64, from 14.
- engine: add experimental support for point light shadows.
- gltfio: fix ubershader issues with assignment of dummy textures
- gltfio: material instances and variants are now accessed via
FilamentInstance
[⚠️ API Change] - gltfio: the animator can now only be accessed via
FilamentInstance
[⚠️ API Change] - engine: fix "stable" shadows and make the default cascade splits logarithmic.
- engine: Add new quality options to EVSM shadows + rendering fixes