- WebGL: reduce max instance count to work around Chrome issues [⚠️ Recompile Materials]
- engine: rework material/shader sampler binding code [⚠️ Recompile Materials]
- engine: add support for specialization constants [⚠️ Recompile Materials]
- gltfio: move the API for
recomputeBoundingBoxes
[⚠️ API Change] - gltfio: fix spotlight regression
- gltfio: clear the MaterialInstance cache when creating new instances