- engine: new feature level APIs, see
Engine::getSupportedFeatureLevel()
- engine: add new stencil API to
View
and stencil state APIs toMaterialInstance
[NEW API]. - engine: Fix guard bands and TAA with
vertexDomain:Device
[⚠️ Recompile Materials] - engine:
clipSpaceTransform
is now only available withvertexDomain:Device
[⚠️ API Change] - gltfio: add unified
AssetLoader::createAsset()
method [⚠️ API Change] - gltfio: all assets are now "instanced" [⚠️ API Change]