- engine: Allow both screen-space refraction and screen-space reflections on the same object [⚠️ Material breakage].
- engine: Optimizations for screen-space reflections.
- engine: Remove
Viewport::scale()
[⚠️ API Change]. - engine: Fix 12x overallocation of memory in
MorphTargetBuffer
. - Metal: Fix validation error when reading from default
SwapChain
.