- engine: Added concept of lod bias to materials.
[⚠️ Materials need to be rebuilt to access this new feature]. - engine: Fix, BGRA ordering respected for external images with OpenGL on iOS.
- engine: Use more sensible defaults for spot light inner outer cone angles.
- gltfio: Improved handling of transparent materials.
- Metal: Fix potential crash on earlier versions of iOS (<= 13.0).
- Android: Fix
filament-utils-android
'lite' flavor. - Java: Fix potential crash with
IBLPrefilter
.