github google/filament v1.12.0

latest releases: v1.56.0, v1.55.1, v1.55.0...
3 years ago
  • engine: Option to automatically compute bent normals from SSAO & apply to specular AO
    [⚠️ Material breakage].
  • engine: New APIs: Light channels. Geometry and lights now have a channel associated to them, at
    least one channel must match for lighting to occur [⚠️ Material breakage].
  • engine: Fix potential GPU crash with punctual lights near the far clipping plane.
  • materials: The inverseTonemap API is now an exact inverse of the Filmic tonemapper.
  • Metal: Better support for texture formats on M1 Macs.

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