Godot 3.2.3 keeps making the 3.2 branch better suited for production use, with a wide range of bugfixes, both for recent regressions in 3.2.2 and older issues. There's also a new .csproj
format for C# projects which should be better suited to the current .NET ecosystem.
Additionally, contributors improved usability, documentation and translations.
In case you encounter slow downloads on TuxFamily's servers, all files for this release are mirrored under Assets below.