Godot 3.2 beta 2 is a beta snapshot for the 3.2 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit b7ea22c5d203da1b592a743a4c893de25cd34408.
To make a custom build which would also be recognized as beta2, you should define GODOT_VERSION_STATUS=beta2
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.