github godot-rust/gdext v0.2.0

latest releases: v0.5.5, v0.5.4, v0.5.3...
22 months ago

🌻 Highlights

  • Ergonomic argument passing
    • "string".into() ⇾ "string"
    • obj.clone().upcast() ⇾ &obj
    • array.clone() -> &array
  • #[rpc] attributes, like GDScript's @rpc
  • #[init(node = "path/to/Node")] for easy loading
  • Generate Godot editor doc from RustDoc comments
  • Panics now include source location

📚 Further reading

See November dev update, Changelog and Migration guide.

Git: 280 commits.

👷 New Contributors

@Houtamelo, @Yarwin, @quasardtm, @ambeeeeee, @grundee, @raulsntos, @snakefangox, @andreymal, @jrb0001, @theKidOfArcrania, @SomeRanDev, @mivort, @0x53A.

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