Release v1.0.2 - Performance Boost & Core Refactoring 🚀
This update brings major performance improvements to the memory scanning engine, standardizes the Cheat Engine syntax, and completely simplifies the build process.
✨ What's New & Improved
- Standardized CE Syntax: Updated the AOB wildcard format from
*to the industry-standard??. The generated signatures can now be pasted directly into Cheat Engine Auto Assembler scripts without any manual edits. - Advanced Anchoring System: If an instruction is too generic to form a unique signature, the dynamic scanner now intelligently steps backwards (up to -50 bytes) to find a solid anchor. It automatically calculates and appends the exact offset needed for your injection!
⚡ Performance & Under the Hood
- Optimized Memory Management: Replaced repeated memory allocations with a
thread_local5MB shared chunk buffer. This eliminates overhead and makes the memory scanning process incredibly fast and efficient. - Simplified Build Process: Dropped the need for clunky
.deffiles! CE functions are now natively exported viaextern "C" __declspec(dllexport). Just compile the DLL and you're good to go. - Codebase Cleanup: Refactored module scanning logic (DRY principle) by centralizing Windows API calls like
GetModuleInformation, making the code much cleaner and easier to maintain.
How to update:
Simply download the latest .dll from the assets below and place it into your Cheat Engine plugins folder, replacing the old version.