github glfw/glfw 3.3

latest releases: 3.4, 3.3.10, 3.3.9...
5 years ago

This adds gamepad input via SDL_GameControllerDB, support for Vulkan on macOS via MoltenVK, better handling of high-DPI and scaling, changing attributes of existing windows, raw mouse motion input, explicit support for joystick hats/dpads, user attention requests, transparent windows and framebuffers (where possible), query for monitor work area, more run-time configuration, various other features as well as fixes for a large number of bugs.

See the release notes for more information about the new features and any caveats, deprecations and removals, or the version history for a complete list of changes.

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