github gideros/gideros 2021.11
Gideros 2021.11

latest releases: 2024.3.1, 2024.3, 2024.2...
2 years ago

New features

[core] Added Matrix:duplicate() and Matrix.fromSRT()
[gfx/mesh] Add setCullMode() call
[core] Add a mouseType field in mouse events, to distinguish real and synthetic events
[core] Add Base64 functions
[Library] Support GLTF/GLB 3D import
[examples] Add an Oculus demo
[plugin/share] implement for UWP

Experiments

[lua] Add optional French language keywords
[studio/textedit] Detect and hilight syntax for 'French' lua

Improvements

[oculus] Add touch and trackpad reporting
[mesh] Allow strings instead of arrays in setXXXArrays()
[mesh] Use 32bit index array instead of 16bit
[android] Make sure we get Event.APPLICATION_BACKGROUND immediately
[plugin/share] Support more mime types for iOS
[android] Remove Old apache HTTP (Fix #331)
[plugin/share] Support multiple mime types
[apple] Include simulator metal library
[winrt] Update to use runtime v143 and VS2022
[android] Update base build to SDK 31
[Library] Add Oculus support library
[Library] Update 3D and Shader libs

Fixes

[oculus] Fix Hand mesh indices
[desktop] Fix tablet button reporting
[gfx/opengl] Fix ortho projection for render target (Z axis was inverted)
[plugin/android] Add various missing androidx references
[plugin/share] Fix iOS code
[core] Fix mesh binder
[export/uwp] Fix SoundChannel:getPosition() resolution
[export/oculus] Fix suspend/resume
[plugin/imgui] fix for uwp

Breaking changes

[library/3d] Invert expected Z direction to match what industry usually expect

Download it from github or from SourceForge

Don't miss a new gideros release

NewReleases is sending notifications on new releases.