What's Changed
- Let Link jump off a ledge after a VR swing by @gibranfelix in #135
- Turn the VR climb stick into the frame of the wall by @gibranfelix in #138
- Fix the ocarina playback that stops at a 3-tick rest by @gibranfelix in #134
- Use the stick direction for the VR ledge climb by @gibranfelix in #137
- Keep Z-target on the sword-hand trigger in third person by @gibranfelix in #140
- Use the normal slash damage for VR swings by @gibranfelix in #142
- Keep the melee weapon hit when the shield hits in the same frame by @gibranfelix in #141
Full Changelog: v0.9.0-beta...v0.9.1-beta