oot-vr v0.3.0-alpha
This release adds two control schemes. You can now turn with the right thumbstick, as in the PCVR mod Shipwright-VR.
This is an alpha release. Some problems are known. Save frequently.
Important
You must own a legal copy of the game. This APK does not contain game assets. At the first start, you select a dump of your own cartridge or disc.
New
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Control schemes (#45). Go to VR Settings > VR Inputs > Control Scheme:
Scheme How you turn Right thumbstick Default Turn your body. Put the item of C-Left, C-Right, or C-Down in your hand. Shipwright-VR Push the right thumbstick. The view turns smoothly. Turns the view. Use the item selector to take items. The two schemes use the same buttons. When you change a binding or a turn setting, Control Scheme shows Custom. Select Reset to Scheme to go back.
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Turn question at the first start. The menu opens and asks: "How do you want to turn?" Select "With my body" or "With the stick". The question shows one time.
Changed
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The ocarina uses the layout of the N64 controller.
Note Control A (D4) A button C-Up, C-Down, C-Left, C-Right Right thumbstick ↑ ↓ ← → Half step up / down Right grip / left grip Put the ocarina away B button -
The Y button opens the menu at all times, also when you play the ocarina.
Known problems
- We did not test the new control schemes on the headset yet. Tell us in the issues if a control does not work.
- If you bound a note to the Y button in the ocarina set, that binding does not work now. Bind the note to a different input.
- The game does not stop while the menu is open.
The "Controls" section of the README gives all the controls. The Shipwright-VR scheme follows the defaults of ShinyWindow/Shipwright-VR.
Install
- Enable developer mode on the headset.
- Install
oot-vr-v0.3.0-alpha.apkwith SideQuest oradb install. - Copy your dump into the
Downloadfolder of the headset. - Start OoT VR from Unknown Sources, and select your dump.
If you have an older version, install this APK over it. Your saves stay.