Details
hexagon: dma optimizations (mostly fixing regressions) (#21137)
- hex-fa: add simple dma cache for Mask
I noticed that we were refetch the mask rows over and over.
This simple cache avoids that.
- hex-dma: unset in-order desc bit which caused signficant perf regression
We don't rely on true in order processing of the DMA descriptors anywhere.
Turns out this mode caused significant regression of around 3-4 TPS during token gen.
- hex-rope: update comment to clarify that we don't need in-order DMA completions
macOS/iOS:
Linux:
Windows:
- Windows x64 (CPU)
- Windows arm64 (CPU)
- Windows x64 (CUDA 12) - CUDA 12.4 DLLs
- Windows x64 (CUDA 13) - CUDA 13.1 DLLs
- Windows x64 (Vulkan)
- Windows x64 (SYCL)
- Windows x64 (HIP)
openEuler: