Details
cmake : skip PCH for llama-server PCH when using MSVC (#28763)
This commit fixes an issue that I introduced when adding PCH
(precompiled headers) in Commit 3bcfeb7
("cmake : add PCH and unity build to improve build times (#28091)".
See linked issue for details.
Co-authored-by: mjungnickel18
Co-authored-by: Pascal admin@serveurperso.com
Resolves: #28758
Refs: https://github.com/ggml-org/llama.cpp/actions/runs/34592933983/job/103262608990#step:9:1284
Website:
Attestations:
macOS/iOS:
- macOS Apple Silicon (arm64)
- macOS Apple Silicon (arm64, KleidiAI enabled) DISABLED
- macOS Intel (x64)
- iOS XCFramework
Linux:
- Ubuntu x64 (CPU)
- Ubuntu arm64 (CPU)
- Ubuntu s390x (CPU)
- Ubuntu x64 (Vulkan)
- Ubuntu arm64 (Vulkan)
- Ubuntu x64 (ROCm 10.0)
- Ubuntu x64 (OpenVINO)
- Ubuntu x64 (SYCL FP32)
- Ubuntu x64 (SYCL FP16)
Android:
Windows:
- Windows x64 (CPU)
- Windows arm64 (CPU)
- Windows arm64 (OpenCL Adreno)
- Windows x64 (CUDA 12) - CUDA 12.4 DLLs
- Windows x64 (CUDA 13) - CUDA 13.3 DLLs
- Windows arm64 (CUDA 13) - CUDA 13.4 DLLs
- Windows x64 (Vulkan)
- Windows x64 (OpenVINO)
- Windows x64 (SYCL)
- Windows x64 (ROCm 10.0)
openEuler:
- DISABLED
- openEuler x86 (310p)
- openEuler x86 (910b, ACL Graph)
- openEuler aarch64 (310p)
- openEuler aarch64 (910b, ACL Graph)
UI: