Details
Vulkan: add hoisting support for row IDs and expert count in shaders (#26686)
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vulkan: add hoisting support for row IDs and expert count in shaders
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use hoisted row ids in coopmat2
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vulkan: address review feedback on count_experts
- use vk_op_count_experts_push_constants instead of a raw uint vector
- apply the fastdiv trick to the ne00 div/mod in count_experts
- compute the per-expert offsets with subgroupExclusiveAdd when the
device supports it, keeping the serial path as fallback - document the data_d layout and the hoisted_row_id_words bound
- drop a leftover debug print in ggml_vk_matmul_id
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vulkan: use init_pushconst_fastdiv for count_experts push constants
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vulkan: refine comments for row ID hoisting and data layout in count_experts shader
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Whitespace
Co-authored-by: Jeff Bolz jbolz@nvidia.com
Website:
Attestations:
macOS/iOS:
- macOS Apple Silicon (arm64)
- macOS Apple Silicon (arm64, KleidiAI enabled) DISABLED
- macOS Intel (x64)
- iOS XCFramework
Linux:
- Ubuntu x64 (CPU)
- Ubuntu arm64 (CPU)
- Ubuntu s390x (CPU)
- Ubuntu x64 (Vulkan)
- Ubuntu arm64 (Vulkan)
- Ubuntu x64 (ROCm 7.14)
- Ubuntu x64 (OpenVINO)
- Ubuntu x64 (SYCL FP32)
- Ubuntu x64 (SYCL FP16)
Android:
Windows:
- Windows x64 (CPU)
- Windows arm64 (CPU)
- Windows arm64 (OpenCL Adreno)
- Windows x64 (CUDA 12) - CUDA 12.4 DLLs
- Windows x64 (CUDA 13) - CUDA 13.3 DLLs
- Windows arm64 (CUDA 13) (preview) - CUDA 13.4 DLLs
- Windows x64 (Vulkan)
- Windows x64 (OpenVINO)
- Windows x64 (SYCL)
- Windows x64 (ROCm 7.14)
openEuler:
- DISABLED
- openEuler x86 (310p)
- openEuler x86 (910b, ACL Graph)
- openEuler aarch64 (310p)
- openEuler aarch64 (910b, ACL Graph)
UI: