github gfx-rs/wgpu v29.0.2

latest release: v29.0.3
one month ago

Bug Fixes

General

  • Fix late bindings not being updated for identical pipeline layouts. By @kristoff3r in #9341.

  • Fix missing dependency feature activations when building wgpu-hal with gles/dx12 in isolation. By @Wumpf in #9325.

  • Make wgpu_types::texture::format::TextureChannel accessible as wgpu::TextureChannel. By @TornaxO7 in #9349.

DX12

  • Fixed a debug_assert during stride validation for indirect multi draw. By @kristoff3r in #9332.
  • Fix incorrect max_binding_array_sampler_elements_per_shader_stage limit reported on DX12. By @kristoff3r in #9330.

Vulkan

  • Only request shaderDrawParameters when SHADER_DRAW_INDEX is requested, avoiding device creation failures on drivers that don't support it (e.g. V3DV, SwiftShader). By @mohamedtahaguelzim in #9331.

Metal

  • Fix crash on fence creation when running in a MacOS sandbox. By @Wumpf in #9415.

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