github gauthierpiarrette/highball v0.10.18
Highball 0.10.18 (beta)

pre-release2 hours ago

Steep starts on Apple silicon. The game asks for an 8x multisampled image the moment it starts, without checking what the graphics card can do, and Apple GPUs stop at 4x, so it closed before opening a window. Highball's DXMT now gives Steep the highest count the GPU supports and says so in its log. The fix is in the new default Wine 10 engine, r28, and in r29 for environments on r27, and Highball moves environments on r26 and r27 to them when it updates its engine, with nothing to set up again. Thanks to @Sean-Shmulevich, who found the cause and wrote the fix (highball-db#465).

Also in this version:

  • Microsoft Flight Simulator 2024 on the native arm64 preview engine starts again. 0.10.17's recipe for it had lost its graphics settings, so the game stopped at "Impossible to create DirectX12 device". This was a regression in 0.10.17.

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