What's changed
- Heat haze: the band down the right of the screen over lava is gone; near the screen's edges the haze now fades out (#55).
- Above 1x render resolution: the flickering specks on cave walls (Magma Caverns, Ice Caverns, chapter 16) are fixed, and the glow is steadier (#213).
- HUD: hiding and showing it leaves the Karma Display as you had it (#214).
- Quick Menu: with "Quick Menu Pause" on, the HUD stays sharp under the blur (#217), and after a load or a death the menu opens on the weapon you have equipped (#199).
- Display: "HUD Style" with "Compact" draws the health bar, karma window, projectile and prompts smaller and nearer the corners (#121).