- Graphics: "Shadows" option. "Steady" keeps the shadow map on Ryu, so shadows stay sharp and don't jump in size when enemies come and go (#92). "Texture LOD Bias" moved to Extras.
- Lens flare no longer stuck on screen in Chapter 5 (#95).
- The render thread no longer holds a CPU core while it waits for the next frame (#78, #39).
- Mods: the mods folder now gets
game-files.txt, a list of every game file's path (#109).