github fulldivegames/sm64coopdx-VR-Standalone-Physics-based v0.7.1
SM64 Co-Op DX VR Standalone v0.7.1

latest releases: v0.9.21, v0.9.2, v0.9...
one month ago

SM64 Co-Op DX VR Standalone v0.7.1

Special Moves and Level Select Update

  • Added the default-on Rasengan / Rasen-Shuriken special move with physical charging, headset-rate animation, hand-contact attacks, physical throwing, collision-triggered area damage, protected-boss rules, and configurable charge controls.
  • Added Cheats > Level Select, a scrollable in-game list covering the castle, all 15 main courses, Bowser stages and arenas, secret/cap stages, and the ending. Normal courses use their native Act Select entry path.
  • Kept the corrected first-person Mario body relationship as the default and added Camera Settings > Use Previous Mario Body Height for players who prefer the earlier height.
  • Improved tracked-hand and held-effect interpolation at 72, 90, and 120 Hz while preserving the original 30 Hz gameplay simulation.
  • Added and refined color-palette selection, DynOS refresh, modded HUD placement, ghost button-punch presentation, Fire Flower behavior, enemy interactions, and VR camera stability.

Power-ups and special moves

Fire Flower

  • Collect a Fire Flower from supported boxes or use Cheats > Spawn Fire Flower.
  • In VR, close the right glove with Grip, then hold Right Trigger to charge. Release while swinging to throw.
  • Flat/third-person quick shots use the normal attack control where supported.
  • Fire Flower color, music, timer, charge time, and related cheats are configurable.

Rasengan

  • Hold Right Trigger with an open right hand.
  • Circle the left gripping hand around the right hand until charging completes.
  • Keep holding Right Trigger to retain it, then touch a supported enemy or breakable object.
  • The optional Grip + Trigger activation can be enabled under Special Moves.

Rasen-Shuriken

  • Charge a Rasengan, then hold the configured Special Button (Quest default: Y).
  • With the default requirement enabled, keep it above the headset while charging.
  • Once charged, swing and release to throw. It detonates when it contacts geometry or an enemy.
  • Rasengan, Rasen-Shuriken, and Fireball charge timings are configurable.

Install / update

  1. Download SM64-Co-Op-DX-VR-Quest-v0.7.1.apk below.
  2. Install it through SideQuest.
  3. Install directly over your current copy to preserve the private ROM, saves, and settings. Do not uninstall first.
  4. If the app closes after first-time ROM import, reopen it from Unknown Sources.

A legally obtained, unmodified Super Mario 64 US ROM is required. No ROM or Nintendo game assets are included.

Previous Release Notes

v0.7.0 — Chat and Fireball Update

  • Added a controller-friendly in-game Chat HUD with retained recent messages, anchored on-screen keyboard, Enter-to-send behavior, and reliable B/Back navigation.
  • Added a Players HUD showing connected player names, locations, and ping.
  • Improved controller keyboard navigation and repeat behavior.
  • Added the native VR Fire Flower, including pickups, temporary Fire Mario colors and music, tracked charging, physical throws, quick shots, enemy impacts, and configuration options.
  • Fire Flowers remain VR-build-specific and are not advertised or transferred as a public CoopNet mod.
  • Expanded fireball collision coverage, including Chain Chomp and Mr. Blizzard.
  • Replaced VR Act Select 3D stars with readable overlay stars.
  • Continued high-resolution fixes for the keyboard, logo, update text, Chat, and VR menu overlays.

See the repository README for complete installation, modding, controls, physical-action tutorials, compatibility notes, and troubleshooting.

Don't miss a new sm64coopdx-VR-Standalone-Physics-based release

NewReleases is sending notifications on new releases.