github fulldivegames/sm64coopdx-VR-Physics-based v0.8.8
v0.8.8 - PC VR Updater Hotfix

latest releases: v0.9.23, v0.9.22, v0.9.21...
one month ago

v0.8.6 - SteamVR and Controller Binding Fixes

  • Added reliable SteamVR/OpenXR runtime handoff behavior, including ALVR compatibility through SteamVR, without forcing a particular system runtime.
  • Added controller-binding capture that waits for the next input, supports remapping, and keeps the right-primary menu A action independent from the gameplay Jump binding.
  • Added optional texture-matched normal maps with configurable strength and gloss controls. Normal maps are off by default (Located under Display-Effects).
  • Added a new filter "Super Mario Land" to give a black and white vibe that matches the game.
  • Fixed the physical-climb distance cap that prevented reaching the top of tall poles in Bowser in the Sky.
  • Fixed the PC VR in-game updater so it only downloads and installs the matching PC VR package from the VR repository.
  • Removes stale legacy updater files during upgrade so the flat-screen updater cannot remain installed.

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