github fulldivegames/sm64coopdx-VR-Physics-based v0.7.1
SM64 Co-Op DX VR v0.7.1

latest releases: v0.9.23, v0.9.22, v0.9.21...
one month ago

SM64 Co-Op DX VR v0.7.1

Special Moves and Level Select Update

  • Added the default-on Rasengan / Rasen-Shuriken special move with physical charging, headset-rate animation, hand-contact attacks, physical throwing, collision-triggered area damage, protected-boss rules, and configurable charge controls.
  • Added Cheats > Level Select, a scrollable in-game list covering the castle, all 15 main courses, Bowser stages and arenas, secret/cap stages, and the ending. Normal courses use their native Act Select entry path.
  • Kept the corrected first-person Mario body relationship as the default and added Camera Settings > Use Previous Mario Body Height for players who prefer the earlier height.
  • Improved tracked-hand and held-effect interpolation at 72, 90, and 120 Hz while preserving the original 30 Hz gameplay simulation.
  • Added and refined color-palette selection, DynOS refresh, modded HUD placement, ghost button-punch presentation, Fire Flower behavior, enemy interactions, and VR camera stability.

Power-ups and special moves

Fire Flower

  • Collect a Fire Flower from supported boxes or use Cheats > Spawn Fire Flower.
  • Close the right glove with Grip, hold Right Trigger to charge, then release while swinging to throw.
  • Fire Flower color, music, timer, charge time, and related cheats are configurable.

Rasengan

  • Hold Right Trigger with an open right hand.
  • Circle the left gripping hand around the right hand until charging completes.
  • Keep holding Right Trigger to retain it, then touch a supported enemy or breakable object.
  • Optional Grip + Trigger activation is available under Special Moves.

Rasen-Shuriken

  • Charge a Rasengan, then hold the configured Special Button.
  • With the default requirement enabled, keep it above the headset while charging.
  • Once charged, swing and release to throw. It detonates when it contacts geometry or an enemy.
  • Rasengan, Rasen-Shuriken, and Fireball charge timings are configurable.

Install / update

  1. Download SM64-Co-Op-DX-VR-Windows-v0.7.1.zip below.
  2. Extract the complete ZIP to a writable folder.
  3. Run SM64-Co-Op-DX-VR.exe from the extracted folder.
  4. Keep your existing save/config/mod folders when updating.

A legally obtained, unmodified Super Mario 64 US ROM is required. No ROM or Nintendo game assets are included.

Previous Release Notes

v0.7.0 — Chat and Fireball Update

  • Added a controller-friendly in-game Chat HUD with retained recent messages, an anchored on-screen keyboard, Enter-to-send behavior, and reliable B/Back navigation.
  • Added a Players HUD showing connected player names, locations, and ping.
  • Improved controller keyboard navigation and repeat behavior while preserving normal physical-keyboard input.
  • Added a microphone button as a preview; speech recognition currently does not work and remains in development.
  • Added the native VR Fire Flower, including pickups, temporary Fire Mario colors/music, tracked charging, physical throws, quick shots, enemy impacts, and configuration options.
  • Fire Flowers remain VR-build-specific and are not advertised or transferred as a public CoopNet mod.
  • Expanded fireball collision coverage, including Chain Chomp and Mr. Blizzard.
  • Replaced VR Act Select 3D stars with readable overlay stars.
  • Continued high-resolution fixes for the keyboard, logo, update text, Chat, and VR menu overlays.

Full changelog: v0.7.0...v0.7.1

See the repository README for complete installation, modding, controls, physical-action tutorials, compatibility notes, and troubleshooting.

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