What's new
- Stabilizes the first-person VR view while climbing poles and trees, so the level no longer circles with Mario's climbing animation.
- Mid-pole and top-of-pole jumps now launch toward the headset's horizontal look direction.
- Prevents the optional 180-degree wall-jump camera turn from activating on pole and tree dismounts.
- Keeps third-person and flat-mode pole behavior unchanged.
This is a focused compatibility update built on v0.3.0. All v0.3.0 motion controls, first-person and third-person modes, controller mapping, performance settings, and shader-cache features remain included.
Download the Windows ZIP below, extract the entire folder, and run SM64-Co-Op-DX-VR.exe. A working OpenXR runtime and the legally obtained game assets required by SM64 Co-Op DX are still required.
SHA-256: 5B9E86AE1C995C485ABDE4D47F6AE45BAA82FDEF2CC99BBC5AE4143C274A1976