github fulldivegames/sm64coopdx-VR-Physics-based v0.3.1
SM64 Co-Op DX VR v0.3.1

latest releases: v0.9.21, v0.9.2, v0.9...
one month ago

What's new

  • Stabilizes the first-person VR view while climbing poles and trees, so the level no longer circles with Mario's climbing animation.
  • Mid-pole and top-of-pole jumps now launch toward the headset's horizontal look direction.
  • Prevents the optional 180-degree wall-jump camera turn from activating on pole and tree dismounts.
  • Keeps third-person and flat-mode pole behavior unchanged.

This is a focused compatibility update built on v0.3.0. All v0.3.0 motion controls, first-person and third-person modes, controller mapping, performance settings, and shader-cache features remain included.

Download the Windows ZIP below, extract the entire folder, and run SM64-Co-Op-DX-VR.exe. A working OpenXR runtime and the legally obtained game assets required by SM64 Co-Op DX are still required.

SHA-256: 5B9E86AE1C995C485ABDE4D47F6AE45BAA82FDEF2CC99BBC5AE4143C274A1976

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