github freeorion/freeorion v0.4.10.1
0.4.10.1 Stable Release

latest releases: v0.5.0.1, v0.5.0.1-rc1, v0.5...
3 years ago

This is a bugfix release addressing several issues in 0.4.10.

Bug Fixes / Improvements

  • Improved info displayed for average/total fighter damage
  • Fixed Experimentors sitrep about spotted monsters
  • Fixed Bio-Adaptive hull regeneration description
  • Fix: apply damage scaling rule to species bonus for main line weapons and fighters
  • Fix: don't make planetary max shield meter effects depend on combat conditions in system
  • AI: determine colony ship build time and build cost from available parts, prevent miscalculating build time when calculating colonization priority
  • Prevent crash caused by fleets getting into a glitched state when starlanes get removed
  • Fixed issue where, when loading a multiplayer game, the empire drop down list in the lobby would choose the wrong empire
  • Fixed Arc Disruptor icon quality
  • Fixed build error when trying to build without the local git repository folder present in the source root directory
  • Fixed build errors with "headless" build
  • Fixed build errors with certain boost versions

The complete changelog can be found here.

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