English
- Language packs can add missing letters to the Japanese fonts too, including the dream fonts on uncompressed pages.
- Live mod reload keeps the active and open files safe while preparing another configuration, and edited translated text reloads from disk.
- Memory used by a finished replacement cutscene is now released shortly after playback ends.
- Android: Settings → System → Import discs & DLC now opens the Android importer so you can import discs and DLC (#559).
- Settings → System → Prepare shaders again lets you run the full shader preparation at the next startup after skipping it, while keeping downloaded shaders.
- The HDR and brightness calibration previews show the game scene from just before the menu opened, and the game no longer keeps copies of the screen in graphics memory while you play; turning MetalFX off also frees its memory.
- Android: on Adreno 650 devices such as the Retroid Pocket 5, the game no longer freezes and closes during battles with Turnip drivers (#558).
- Game folders imported before v0.9.57 store some disc files twice. At startup the game now offers to free that space, about 5.8 GB for all four discs, where the drive supports it.
简体中文
- 语言包也可以给日文字体补充缺少的字母,包括使用未压缩页面的梦境字体。
- 实时重载 Mod 时,准备另一套配置不会删除当前或仍在使用的文件,修改后的译文也会从磁盘重新加载。
- 替换过场视频播放结束后会及时释放所占内存。
- Android:设置 → 系统 →“导入光盘和 DLC”现在会打开 Android 导入器,可导入光盘和 DLC(#559)。
- 设置 → 系统 → 重新准备着色器:跳过着色器准备后,可在下次启动时重新进行完整准备,同时保留已下载的着色器。
- HDR 和亮度校准的预览显示打开菜单前那一刻的游戏画面,游玩时不再在显存里保留画面副本;关闭 MetalFX 后也会释放它占用的显存。
- Android:在 Retroid Pocket 5 等 Adreno 650 设备上使用 Turnip 驱动时,游戏不再在战斗中卡死退出(#558)。
- v0.9.57 之前导入的游戏目录里有些光盘文件存了两份。现在启动时会提示释放这部分空间(四张光盘约 5.8 GB),前提是所在磁盘支持。