English
- Fixed battles with dialogue pausing for a long time between lines, or getting stuck, at 90 and 120 FPS (#148, #173).
- Added a No Random Encounters switch to the F1 Debug Menu, below Save Anywhere. Story battles still happen.
- The release now includes the experimental Android arm64 APK, built together with the other packages.
- Android on Qualcomm devices can now use a Mesa Turnip Vulkan driver. The device's own driver leaves the highlighted menu row's text invisible; Turnip draws it. A GPU driver page opens before the first game start and from CTRL → GPU driver while playing: download a driver from the same sources as the Eden emulator, or install a zip, and pick it. Changing the driver restarts the game. The Android app now has a launcher icon.
- Continue now finds a save whenever its
save.binis intact, including a renamed or copied slot folder and a slot whose.lo-contentwas damaged by a crash (#175). - Saves are now written to disk before the game moves on, so a crash or power loss right after saving no longer wipes them (#175).
简体中文
- 修复 90/120 FPS 下带台词的战斗在台词之间长时间停顿甚至卡住的问题(#148、#173)。
- F1 调试菜单在随时存档下方新增“不遇敌”开关,剧情战斗仍会发生。
- 本版本起,实验性的 Android arm64 APK 随发布一起提供,和其他安装包一起构建。
- 高通设备上的 Android 版现在可以使用 Mesa Turnip Vulkan 驱动。设备自带的驱动会让菜单光标所在行的文字消失,Turnip 能正常显示。首次启动游戏前会打开 GPU driver 页面,游戏中也可从 CTRL → GPU driver 进入:从和 Eden 模拟器相同的来源下载驱动,或从 zip 安装,然后选用。切换驱动会重启游戏。Android 应用现在有了启动图标。
- 只要
save.bin完好,“继续游戏”现在都能找到存档,包括被改名或复制过来的存档文件夹,以及.lo-content因崩溃损坏的存档(#175)。 - 存档现在会先写入磁盘再继续游戏,存档后立刻崩溃或断电不会再把存档清空(#175)。