github freefrank/LostOdysseyRecomp v0.7.15

one hour ago

English

  • Added native 90/120 FPS graphics targets and FreeSync / G-SYNC Compatible VRR output pacing. Switching from DLSS FG to FSR FG requires a restart.
  • Added an optional Graphics RGB Range expansion from 16–235 to 0–255, plus Hold/Toggle speed mode in F1 Cheats; Hold remains the default.
  • Fixed the Hungry Man errand timer at higher frame rates and made portable installs prefer the game directory beside the executable, with ../game retained as a fallback.
  • Added a targeted TAA jitter mapping for the reported sky-flicker path. Broader gameplay and physical-display acceptance remain pending.

简体中文

  • 新增原生 90/120 FPS 图形目标和 FreeSync/G-SYNC Compatible VRR 输出节奏控制。从 DLSS FG 切换到 FSR FG 必须重启。
  • 图像设置新增可选的 RGB Range 扩展,将游戏画面的 RGB 范围从 16–235 扩展到 0–255;F1 Cheats 新增按住/切换变速模式,默认仍为按住。
  • 修复高帧率下 Hungry Man 差事计时,并让便携式安装优先使用可执行文件旁的 game 目录,同时保留 ../game 作为后备路径。
  • 针对反馈的天空闪烁路径新增限定范围的 TAA 抖动映射;更广游戏流程和实体显示验收仍待完成。

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