System Improvements
- (stwlam) Convert core Modify Movement Cost region behavior to Difficult Terrain
- (stwlam) Allow familiars and other zero-reach creatures to operate doors within five feet
Bugfixes
- (In3luki) Fix special statistics not correctly extending basic spellcasting
- (stwlam) Fix opening Elemental Blast item from PC sheet
- (stwlam) Include party actor in door reach checks as well
- (stwlam) Prevent grabbing adjacent tokens in keybound
cycleStack
operation - (stwlam) Remove flipping of initial
unconstrainedMovement
scene control value - (Supe) Fix exploration activities getting cleared on refresh
Data Updates
- (Ambrose, Dire Weasel, Tikael) Convert multiple inline rolls to
/act
- (Ambrose) Add automation to
Drilled in Formations
for select troop actors and the Change Formation bestiary action - (Ambrose) Add Commander trait to Reactive Strike
- (Ambrose) Condense Ooze Form spell effects
- (Ambrose) Convert several wand items to the correct item type
- (Ambrose) Correct Animate Dream's spell list and resistances (Gatewalkers version)
- (Ambrose) Remove errant traits and
GrantItem
's from select items - (Ambrose) Remove Quetz Couatl actor from Pathfinder Bestiary 2 Compendium and redirect to Monster Core actor equivalent
- (Ambrose) Update Umbral Journey's publication source
- (Daomephsta) Cleanup NPC
system.skills
data entry/migration mistakes - (Dire Weasel) Add automation for Vorens' Adroit Duelist
- (Dire Weasel) Brush up Paskis Nine-Knives
- (Dire Weasel) Convert some inline
line
templates tosquare
, and someburst
tocylinder
- (Dire Weasel) Correct some publication titles
- (kromko) Add Lich Legion's Frightful Presence DC
- (kromko) Add statistics to Xulgath Dinosaur Cavalry's Trample ability
- (mechamaya) Add tech trait option to vehicles
- (Mose) fix data for arrow-catching shield
- (Tikael) Remove duration from Daze
Under the Hood
- (In3luki) Resolve strike damage modifier value in
BattleFormRuleElement