github foundryvtt/pf2e 6.1.0

latest releases: 7.4.3, 7.4.2, 7.4.1...
13 months ago

System Improvements

  • (Clemente) Allow editing Shield HP from token attribute bars
  • (Dire Weasel) Allow DamageAlteration rule elements to have resolvable selectors
  • (MrVauxs) Add suport for battle form rule elements to specify whether one can use their own AC if higher
  • (stwlam) Automate Concussive trait
  • (stwlam) Add simple token drag measurement support
  • (stwlam) Add environment feature region behavior (just with difficult terrain for now)
  • (stwlam) Add animation options to TokenImage rule element
  • (stwlam) Restore Z-cycling of token stacks
  • (Supe) Add support for retrieving subitems and an actor's own skills in choice sets
  • (Supe) Add roll option and AE-like RE support to hazards
  • (Supe) Add support for defining new skills from module flags
  • (Supe) Add toggle to hide strikes from stowed weapons
  • (Supe) Allow no master attribute for non-familiar pets
  • (Supe) Show error instead of silently failing when rolling inline checks for invalid actors

Bugfixes

  • (DocSchlock) Allow item alterations of hardness to use non-integer and negative values
  • (In3luki) Rerender all created messages when a Treat Wounds macro check is rerolled
  • (nikolaj-a) Fix sending description to chat for actions with variants when no variant is specified
  • (stwlam) Fix application of two-hand trait from strike adjustments to weapon damage dice
  • (stwlam) Fix detection of item drops on tokens
  • (stwlam) Fix token defaults not being taken up on compendium-actor imports
  • (stwlam) Include weapon-compatible traits when generating weapon from shield
  • (Supe) Fix inline checks using resolve double applying penalties
  • (Supe) Prevent parties from being created in or moved into folders
  • (Supe) Fix grid snap when placing bursts and emanations
  • (Supe) Fix retrieving subitems from chat messages

Data Updates

  • (Abaddon) Fix Reverse Engineering prerequisite
  • (Abaddon) Fix Widen the Gap prerequisites
  • (Abaddon) Update Summon Nephilim Kin to remaster text
  • (AFigureOfBlue) Fix typos in Grazing Deer hazard
  • (Ambrose) Add action to Resonant Reflection Campaign items.
  • (Ambrose) Add actions for Clawdancer dedication
  • (Ambrose) Add modification class features and rule elements for Revolutionary Innovation
  • (Ambrose) Add Eye Gems spellcasting entry for Demilich
  • (Ambrose) Add rule elements to Feral Sense and You Don't Smell Right feats
  • (Ambrose) Add SpecialStatistic rule element to Verdant Core
  • (Ambrose) Add unique icons to Action Macros
  • (Ambrose) Allow Marvelous Medicines to be used when not held
  • (Ambrose) Automate Dragon Form resistances
  • (Ambrose) Automate Ostilli Host archetype
  • (Ambrose) Automate Perception bonuses on several NPCs
  • (Ambrose) Automate remaining Elementalist and Player Core spellshape feats
  • (Ambrose) Brushup Wild Mimic feats and Winged Warrior feats
  • (Ambrose) Fix equipment on AoA NPC Bshez
  • (Ambrose) Make Resonating Fork (Major) attack roll in line with others
  • (Ambrose) Remove Dragonhide table from Dragonslayer's Shield description
  • (Ambrose) Update aid DC for Recall the Teachings action
  • (Ambrose) Update Commune description to Remaster text
  • (Ambrose) Update Crystal Luminescence to use an effect
  • (Ambrose) Update Oil of Potency description to remaster
  • (Avery) Add Action Frequency Tracking to Familiar and NPC sheets
  • (bennyty) Reword Sniping Duo label for clarity
  • (Dire Weasel) Add automation for Moderate Boon (Erastil), Hamatula's Impaling Barb, Mirage Dragon's Lunging Bite, and Worm Caller Dedication's Inexorable feat
  • (Dire Weasel) Add effect for Mana-Rattler Liniment and Vaultbreaker Ooze's Metallify
  • (Dire Weasel) Add inline damage links to Vibrant Thorns
  • (Dire Weasel) Add poisons for Howl of the Wild
  • (Dire Weasel) Automate immobilized immunity for NPC Inexorable ability
  • (Dire Weasel) Brush up deity boons and curses
  • (Dire Weasel) Brush up Howl of the Wild equipment
  • (Dire Weasel) Brush up Lion's Shield
  • (Dire Weasel) Fix errata'd price for Trollhound Pick
  • (Dire Weasel) Fix name of "Familiar of Parasitic Might"
  • (Dire Weasel) Fix Note visibility for Shanrigol's Shred Flesh
  • (Dire Weasel) Fix Ostovite's Bone Chariot weakness
  • (Dire Weasel) Fix Sceaduinar's spell list and give it void healing
  • (Dire Weasel) Make inline damage roll for Cauterize Wounds immutable
  • (Dire Weasel) Update Acid Arrow to use @Damage syntax
  • (Dire Weasel) Update Raise Symbol to handle unified Emblazon Armament
  • (Dire Weasel) Update Gorum's Minor Curse to alter armor and shield hardness
  • (Duncan) Add a minimum ability modifier to familiars
  • (Farling) Add automation for Crystal Luminescence feat
  • (kromko) Add public notes to Gallowdead
  • (kromko) Fix Choker of Elocution (Greater) craft requirements
  • (kromko) Fix formatting for many degree of success descriptions
  • (kromko) Fix Pernicious Spore Bomb (Lesser) RE text
  • (kromko) Fix Show the Way heightened value
  • (kromko) Fix Thaumaturge Tome Implement description
  • (kromko) Replace level with rank in actor-owned Unimpeded Stride
  • (Manuel Hegner) Fix price of Boots of Free Running (Greater)
  • (MrVauxs) Allow Debilitating Strike to receive additional suboptions from external sources
  • (MrVauxs) Automate Cooperative Soul
  • (n1xx1) Fix typo in pregenerated bleed damage formula
  • (nikolaj-a) Fix missing start paragraph in Sneak success description
  • (Razytos) Fix typo in Favored Prey
  • (rectulo) Fix range of Bramble Bush
  • (Rigo) Add "ranged 100 feet" trait and hide Blindness note in Kingmaker NPC
  • (Rigo) Add effects for Big Debut, Command Attention, and Upstage
  • (Rigo) Add resistance effect for Spirit's Mercy
  • (Rigo) Add resistance to demon attacks to Pickled Demon Tongue effects
  • (Rigo) Integrate Geomancer archetype automation with environment regions
  • (Rigo) Brush up Acrobat, Aldori Duelist, Alkenstar Agent, Chronoskimmer, Crystal Keeper, Edgewatch Detective, Oozemorph, Pirate, Pistol Phenom, Swarmkeeper archetypes
  • (Rigo) Correct Spell Reservoir's Channeled Release action glyph
  • (Rigo) Correct Thousand Pains Fulu usage
  • (Rigo) Correct usage and description of Silver Salve
  • (Rigo) Fix Inflammation Flask description and publication data
  • (Rigo) Remove class predicate from Parallel Breakthrough
  • (Rigo) Remove Conjure Bullet grant from Spellshot Dedication
  • (Rigo) Update Distracting Explosion and Electrify Armor unstable DC to 15
  • (Rigo) Update Worm's Repast inline damage links
  • (Rigo) Use AdjustModifier in Investigator Expertise to upgrade Pursue a Lead bonus
  • (stwlam) Fix damage type and kinds of Field of Life spell
  • (stwlam) Fix predicate and value of RE on Effect: Emblazon Energy
  • (Tikael) Add automation to Firearm Expert
  • (Tikael) Add content from Curtain Call Player's Guide
  • (Tikael) Fix abilities on The Librarian and variant
  • (Tikael) Fix rule elements on Nephilim Lore and Powder Punch Stance effect
  • (Tikael) Fix several creatures with missing spellcasting DCs
  • (Tikael) Fix the case of several feats
  • (Tikael) Update backgrounds to use Remaster terminology
  • (TMun) Add Quest 19 NPCs
  • (Trent) Add choiceset rules to Intense Implement feat

Under the Hood

  • (In3luki) Add custom tagify-tags HTML element that handles Tagify form data
  • (MrVauxs) Add item and origin to appliedDamage messages
  • (stwlam) Allow targets of TokenPF2e#distanceTo to be arbitrary points

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