github foundryvtt/pf2e 5.2.0

latest releases: 7.4.3, 7.4.2, 7.4.1...
2 years ago

New Features

  • (stwlam) Add Item Alteration rule element
  • (stwlam) Add encumbrance automation (disabled by default)

System Improvements

  • (Cerapter) Add pack's source package after its name in brackets on the Compendium Browser's Settings tab
  • (In3luki) Fix source of error occasionally thrown while placing measured templates
  • (stwlam) Add support for always-active toggles and predicated suboptions
  • (stwlam) Add support for in-memory-only grants of condition items
  • (stwlam) Add support for targeted inline checks against specified defenses
  • (stwlam) Test aura coverage from small cluster of origin points in addition to center
  • (stwlam) Allow labels for all effect badge types
  • (stwlam) Add xor predication operator
  • (stwlam) Show notification when roll options are toggled from macros
  • (stwlam) Add option to reevaluate formula effect badges every turn
  • (stwlam) Fall back to prototype token for determining name visibility of speaker
  • (stwlam) Include "parent:" (i.e., the parent item of the rule element) roll options in flat modifier testing
  • (Supe) Enable incapacitation trait for physical non-weapon items
  • (Supe) Convert spell schools to traits

Bugfixes

  • (Idle) Add isDestroyed check to the raiseAShield action
  • (Dire Weasel) Add roll-option toggles to vehicle sheet
  • (Dire Weasel) Allow Strike RE dice property to be resolvable
  • (In3luki) Show adjusted modifier on strike MAP buttons
  • (stwlam) Fix creation of battle-form strikes from strike data with no traits
  • (stwlam) Fix default radius of hearing
  • (stwlam) Fix token Z-cycling in Foundry 11.304+
  • (stwlam) Only copy signature spells to spell ranks with max slots of at least 1
  • (Supe) Restore DC adjustments to inline checks in NPC item descriptions
  • (Supe) Acquire roll options and fix roll inspector for flat checks
  • (Supe) Fix refresh of death overlay icon on setting change
  • (Supe) Add scrollbar to familiar sheet

Data Updates

  • (Abaddon) Normalize language of spell durations, ranges, and cast times
  • (ArthurTrumpet) Fix duration of Unleash Psyche effect
  • (Dire Weasel) Add aura effect for Mist Stalker's Mist Cloud
  • (Dire Weasel) Add automation for Arrow of Death
  • (Dire Weasel) Add automation for Bloody Barber Goon's Thunk 'n' Slice
  • (Dire Weasel) Add automation for Enchanting Arrow
  • (Dire Weasel) Add automation for Garrote Master Assassin and Starwatch Commando abilities
  • (Dire Weasel) Add effects for Deadweight Mutagens, Disrupting Strikes, Evangelist's Impaling Chain, Infernal Wound, Lerritan's Tenacious Flames, Moon Frenzy, Precious Arrow
  • (Dire Weasel) Add missing Wight Spawn ability to Drazmorg
  • (Dire Weasel) Add note to Wereant Poisoner's Vitriolic Strikes
  • (Dire Weasel) Add skills to some NPCs that were missing them
  • (Dire Weasel) Add some automation for persistent damage recovery DCs
    . Add toggle for Clunkerjunker's Fall Apart.
  • (Dire Weasel) Add traits and fix bulk for Drazmorg's Staff
  • (Dire Weasel) Add traits and fix runes and materials for Spellcutter
  • (Dire Weasel) Allow City Scavenger's subsist bonus to apply to Society
  • (Dire Weasel) Automate Construct Armor hardness breaking
  • (Dire Weasel) Brush up Corrupted Priest rule elements
  • (Dire Weasel) Brush up Spirit Touch rule elements and fix uses of :trait:undead
  • (Dire Weasel) Build/Extract: Convert EphemeralEffect UUIDs between name and ID references
  • (Dire Weasel) Continue to work around upstream error thrown when encounters are created
  • (Dire Weasel) Correct Eldritch Archer Dedication level in journal
  • (Dire Weasel) Decrease persistent fire damage recovery DC on Charhide Goblin
  • (Dire Weasel) Fix missing damage types in some inline links
  • (Dire Weasel) Fix name in description of Disrupting (Greater) and Fortification (Greater)
  • (Dire Weasel) Fill some missing NPC hardness values
  • (Dire Weasel) Fix UUID in Holy Castigation's EphemeralEffect
  • (Dire Weasel) Group ActorTraits REs
  • (Dire Weasel) Make some NPC onset times blind rolls
  • (Dire Weasel) Refresh copies of Shocking Grasp, Fumbus' Charhide Goblin heritage, several NPC items
  • (Dire Weasel) Update Ahmoza Twins's Channel Element to use suboptions
  • (Dire Weasel) Update description formatting of Hunter's Dawn, Kortos Diamond, Piereta
  • (Dire Weasel) Update Effect: Ichthyosis Mutagen for persistent bleed recovery
  • (Dire Weasel) Update Effect: Impaling Chain to cascade delete Grabbed
  • (Dire Weasel) Update Ghost Charges for Quinn and Zhang Yong
  • (Dire Weasel) Update Marut's Fists of Thunder and Lightning to be always active
  • (Dire Weasel) Update Sapling Shield rule elements
  • (Dire Weasel) Update werecreature's Moon Frenzy
  • (Drental) Fix description and traits of fearless sash
  • (stwlam) Add Assisting armor property rune
  • (stwlam) Add rule element to Strong Arm feat
  • (stwlam) Add Spell Effect for Healer's Blessing
  • (stwlam) Allow thrown weapons to configured for use as ammunition
  • (stwlam) Collect note and degree-of-success adjustment synthetics for recovery checks
  • (stwlam) Fix Ancestral Paragon choice set
  • (stwlam) Increase persistent fire damage recovery DC on tar zombies
  • (stwlam) Refresh the Amiris and the Seelahs
  • (stwlam) Reimplement Shield Ally with item alterations
  • (stwlam) Have Quicksilver mutagen reduce hit points and mark the loss as unrecoverable
  • (Tikael) Add ChoiceSet to Terrain Stalker
  • (Tikael) Add content from Sky King's Tomb Player's Guide
  • (Tikael) Add localized names for each animal form
  • (Tikael) Add missing action grant to Stalwart Defender
  • (Tikael) Brushup Quasit automation
  • (Tikael) Change Order of the Gate to a class feature
  • (Tikael) Fix rarity of Bolas
  • (Tikael, stwlam) Convert Oracle curses to badged effects
  • (UristMcClaws) Add charge to Brightshade
  • (UristMcClaws) Fix traits for Lethargy Poison

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