System Improvements
- (Cerapter) Add support for strike attack roll substitutions
- (Forgent) Add logic to snap templates to 30 degree instead of 45 on hex grids
- (GravenImageRD) Show level in inventory item summaries and for actors in actor directory
- (GravenImageRD) Add rarity colors to player inventory items
- (stwlam) Optimize CPU usage of hearing checks
- (stwlam) Allow sound emission to be overridable for creatures via ActiveEffect-like rule elements
- (stwlam) Convert predicates to arrays (wiki will be updated with more information)
- (stwlam) Allow FlatModifier rule elements to only apply to critical damage
- (stwlam) Make GrantItem
onDelete
actions configurable - (stwlam) Set hex-grid-suitable cone rotation increments and default angle
- (stwlam) Show scrolling text from aura-granted effects only during encounters
- (Supe) Add ability to restrict item spellcasting to scrolls only
- (Supe) Add support for class dc proficiencies for spellcasting entries
- (Supe) Allow choice-less choice sets that support homebrew items
- (Supe) Always show invest button, and equip the item to the correct slot when investing
Bugfixes
- (In3luki) Fix rarity tag height in the Compendium Browser
- (Supe) Fix display of item uses in inventory
- (Supe) Fix inline rolls for class dcs
- (Supe) Show resistance exceptions in hazard IWR
- (Supe) Fix drag/drop of feats sometimes preventing sheet summary from opening
- (stwlam) Fix AE-likes modifying crafting entries
- (stwlam) Fix Proficiency without Level variant not reflecting untrained proficiency penalties
- (stwlam) Restore inclusion of
critical
property from DamageDice REs - (stwlam) Work around upstream issue affecting item creation on synthetic actors
- (stwlam) Prevent duplicate fatal traits from being added to fatal-aim weapons
- (tyrielv) Fix overflow for long tag elements
Data Updates
- (Abaddon) Add Living Graffiti variants: blood, chalk, and ink
- (Abaddon) Add clockwork creature malfunction abilities
- (Abaddon) Add sea skull swarm variants
- (Abaddon) Fix details of forsaken deities
- (Abaddon) Localize resistance exceptions from rule elements
- (Abaddon) Remove damaging-effect from marut's fists of thunder and lightning
- (Abaddon) Review Bestiary 3 NPCs: living graffiti oil, owb & owb prophet, skull swarms
- (Abaddon) localize resistance exceptions in B3 rule elements
- (avagdu) Audit Crystal Dragons
- (avagdu) Fix description of True Staff of Healing
- (avagdu) Fix weapon descriptions for BB Skeleton Warrior
- (Dana) Improve implementation of fatal dice from Student of the Staff
- (InfamousSky) Add icons to Thaumaturge class features as well as Dark Archive & Blood Lords spells
- (LebombJames) Fix Greater Thundering Rune description
- (LebombJames) Fix enervation damage
- (Manni) Correct action cost of tentacle cannon
- (Manni) Fix description of Animate Dreamer
- (rectulo) Fix the range of sturzstromer tremorsense ability
- (SpartanCPA) Add Rollable button to Gorget of the Primal Roar
- (SpartanCPA) Add feats for the Psychic Duelist Dedication
- (stwlam) Fix size of scythe embedded in cow
- (stwlam) Add rule elements to and update description of cloistered cleric's 4th doctrine
- (stwlam) Move Pilgrim Token's
tieBreakPriority
override to feat - (Tikael) Add Kingmaker backgrounds
- (Tikael) Add missing Dark Archive and Grand Bazaar equipment
- (Tikael) Add missing item from Strength of Thousands 4
- (Tikael) Brushup spell effect REs A-C
- (Tikael) Fix rule elements on Celestial Armor
- (Tikael) Fix the title of the Fearsome rune note
- (Tikael) Fix token name of Gold Tank Broker
- (TMun) Add NPCs from PFS 4-04