Version 0.9.4 is a major update for the D&D5E system.
Compatibility: The version 0.94 release for the D&D5e system supports dual compatibility for Foundry Virtual Tabletop versions 0.6.5 (release) and 0.7.0 (alpha).
Installation: To manually install the 0.94 release, please use the following manifest URL: https://gitlab.com/foundrynet/dnd5e/raw/release-0.9.4/system.json
New Features
- Add support for the vehicle Actor type which is used for ships and other vehicle types to support basic vehicle mechanics.
- Added support for automatic addition of magical ammunition bonuses in ranged weapon attack and damage rolls.
- Display a quantity
(0)indicator for item stacks which have zero quantity of the item. - Add a tag to display the required material components used when casting a spell to the summary dropdown and to the resulting chat card.
- Change the default spell scaling mode for newly created spells to "None" rather than "Cantrip".
- Display a more informative error message if 5e system d20 rolls or damage rolls failed to evaluate due to invalid data.
- Improve the resource consumption logic to allow for the possibility of abilities with a negative value of resource consumption (i.e. restoring uses).
- Prevent casting a spell (with a visible error) if requesting to cast a spell for a level for which no spell slots are available when "Consume Spell Slot" is checked.
- Render item portrait artwork on the item sheet in contain mode, rather than cover to always show the full item.
- Convert usages of the old Nodesto Caps Condensed font to the newly licensed and included Modesto font.
Bug Fixes
- Correct a UI bug which occured when editing the maximum spell slots for a spell level to a triple-digit number.
- Fixed a bug where numeric fields no longer accept relative (i.e. +3, -3) modifiers.
- Polymorphing a character while retaining class levels and spells failed to properly retain current and maximum spell slots, which is now corrected.
- Correct an issue with configurable trait dialogs not being saved due to missing data entries in the HTML structure.
- Fix CSS rules for "limited" visibility sheets and biographies to have a more readable layout.
Compendium Improvements
- Correct several incorrect item names in the Items compendium pack.
- Correct inaccuracy of the Unarmored Defense (Monk) ability.
Localization Improvements
- Add localization support for many item roll and consumable usage strings which were missing translations.
- Change references to "Health" to reference "Hit Points" for consistency with published sources.
Community Contributions
I offer my sincere thanks to the following individuals who contributed substantial portions of work as part of the D&D5E 0.92 release. I am extremely excited that many of these individuals have made their first contributions (names in bold) to the 5e system with this update.
- DMMeYourWaifu (fyorl) for the vehicle actor type and character sheet.
- Cauã for contributions towards ammunition automation.
- RedReign for spell material components.
- Shreedhar H for improvements to the configurability of dice roll calls.
- Giddy for CSS improvements
- M.C. for fixing a bug with incorrect listeners in the Short Rest Dialog
- Cole for allowing passing custom roll parts to skill checks, ability checks, and saving throws.