github foesmm/fomm v0.14.10.3
FOMM v0.14.10.3

latest releases: 0.14.14.5, 0.14.14.4, 0.14.14.3...
pre-release10 years ago
  • Merged code with prideslayer's work, that includes following fixes and features (at last!!!)
    • InstallLog.xml "downgrade" support to undo NMM changes.
    • "Yes to mod" and "No to mod" fix
    • IA32 build. This will help bring any big-memory issues to light quickly.
    • 4th version # showing in title. This is 0.14.9.3. Previously 4th digit was hardcoded to 0.
    • Large archive support in x32
    • "Yes to mod" and "No to mod" support
    • Redesigned 'overwrite' window to not resize and move around.
    • Colorization in Fallout3 now working
    • BOSS report (and sorting?) now works.
    • Removed the messages at startup asking if you want to enable update checks since they were just lies.
    • Plugin list now colorized. Red for mods with missing masters, orange for required masters present but disabled, brown for incorrect load order. FOMM will still refuse to launch the game in all of these cases.
    • Removed code that closed FOMM upon launch. Will now stay open throughout game.
    • All "update check" stuff removed.
    • Detects NMM "corruption" of InstallLog.xml and tells you how to fix.
    • Links to SF project readme/forums removed.
    • Refusal to launch with an incorrect load order.
    • Refusal to launch with a required master present but disabled.
    • Refusal to launch if a required master is missing.
  • Updater
  • .NET 4.0

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