github florinp93/hells-gate-recomp texture-studio-v1.0.0
Texture Studio 1.0.0

4 hours ago

First release of Texture Studio, the texture modding tool for Hell's Gate.
image

Extract the game's textures as PNG, upscale or repaint them with any tool, and build a texture mod that the game loads in place of the originals. The game files are never modified.

Requirements: a Hell's Gate build with texture mod support. That is the first release after v0.8.5-beta; v0.8.5-beta and earlier don't load mods.

How to use

  1. Unzip TextureStudio-1.0.0.zip anywhere and run TextureStudio.exe.
  2. Set the Game folder (e.g. C:\Games\DantesInferno\game) and an empty Project folder, then click Scan game (under a minute, about 4,300 textures).
  3. Filter by name, group, format or size, preview, and Export the textures you want to PNG.
  4. Upscale or edit the PNGs in place. Any resolution works as long as the aspect ratio is kept. Normal maps are exported as standard RGB normal maps.
  5. On Build mod, set a name, then Build mod. Only edited textures are packed, into C:\Games\DantesInferno\mods\<name>.
  6. Start the game. The log lists every mod and replaced texture.

To share a mod, zip its folder under mods. Players unzip it into their own mods folder.

The full guide (Texture Modding Guide.md) is in the zip and at docs/texture_modding.md.

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