github fliperama86/cvlod_recomp v0.2.12

latest releases: v0.2.26, v0.2.25, v0.2.24...
one month ago

Highlights

  • Added platform icon polish for release builds:
    • macOS app bundles now generate LodRecomp.icns from the LoD icon.
    • Windows builds now embed the LoD executable icon.
    • Linux packages now include a desktop entry and 1024px app icon.
  • Fixed macOS app bundle asset lookup so app launches can load bundled UI assets correctly.
  • Fixed release CI packaging so macOS and Linux artifacts include the tracked LoD icon asset.
  • Continued the experimental ZeldaRecomp-style menu port behind LOD_USE_ZELDA_MENU, including launcher chrome, settings-window structure, input prompt labels, staged graphics settings, and a single Zelda-style graphics Apply button.

Notes

  • The default release binaries remain on the stable LoD overlay path in this tag. The ZeldaRecomp-style menu is still source-available behind LOD_USE_ZELDA_MENU while the remaining release polish and control-rebinding work continues.
  • Graphics aspect ratio and refresh-rate overrides from v0.2.11 remain supported.
  • As usual, provide your legally dumped Castlevania: Legacy of Darkness ROM as rom.z64 next to the app or executable.

Downloads

  • macOS arm64: LodRecomp-v0.2.12-macos-arm64.zip
  • Linux x64: LodRecomp-v0.2.12-linux-x64.tar.gz
  • Windows x64: LodRecomp-v0.2.12-windows-x64.zip
  • SHA256 checksum files are attached for every platform asset.

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